[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="33_g4_srctheater",screenadapt="coverall")] [Delay(time=1)] [Character(name="char_101_sora_1#5")] [playMusic(intro="$dignified_intro",key="$dignified_loop", volume=0.6)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_spotlight", volume=1)] [bgeffect(name="$eb_spotlight_02",layer = 1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="空"]德克萨斯。 [Character(name="char_101_sora_1#4")] [name="空"]萨尔瓦多雷·德克萨斯。我该如何面对你?我该相信你吗? [name="空"]你是一个叙拉古人,他们说,你从骨子里就浸透了暴力与野心。你和你的家族会彻底吞噬这里......吞噬哥伦比亚。 [name="空"]你在我面前所表现出来的,是真正的你吗?你看上去明明那么优雅,那么得体...... [name="空"]可是,我也看见过你挥拳的样子,指缝间流淌下鲜血,你的对手再也无法发出一声詈骂。 [name="空"]哪一边是真正的你,萨尔瓦多雷? [name="空"]会不会有一天,你最终意识到这两者无法相容?会不会有一天,你身后的血迹终将追上你? [name="空"]到那时,你会做何选择? [name="空"]到那时......你还会留在我的身边吗? [Dialog] [bgEffect(layer = 1)] [PlaySound(key="$d_avg_spotlightc", volume=1)] [Delay(time=1)] [StopMusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.6)] [Delay(time=1)] [Character(name="avg_npc_685_1#8$1",fadetime=0.5)] [Delay(time=1)] [name="贝纳尔多"]漂亮的演出,空小姐。 [name="贝纳尔多"]毫无疑问,你又一次给了我惊喜。 [Character(name="char_101_sora_1#1")] [name="空"]这其实要感谢剧团里一位叫做文的先生,如果不是他的指导,我也做不到马上调整自己。 [Character(name="avg_npc_685_1#4$1")] [name="贝纳尔多"]文? [name="贝纳尔多"]我倒是没有听说过,在这座米兰剧场里,有这样一位人物。 [Character(name="char_101_sora_1#3")] [name="空"]欸? [name="空"]他对歌舞剧十分了解,给了我很好的指导,我还以为是剧团的重要人物呢。 [Character(name="avg_npc_685_1#8$1")] [name="贝纳尔多"]......没有印象。不过,对于歌舞剧有心得的人数不胜数,或许他也只是其中之一吧。 [name="贝纳尔多"]比起这个,空小姐,我有一个在见到你的简历时就产生了的疑问,不知道你能不能为我解惑? [Character(name="char_101_sora_1#1")] [name="空"]可以呀。 [Character(name="avg_npc_685_1#8$1")] [name="贝纳尔多"]你在龙门走的是偶像路线。 [name="贝纳尔多"]我们与龙门的合作在如今愈发频繁,但双方的演艺事业却由于各自底蕴的不同而呈现出了一种竞争的状态。 [name="贝纳尔多"]在这样的前提下,塞壬唱片发给我的那些试镜片段,却证明你在歌舞剧方面并非毫无实力。 [name="贝纳尔多"]这意味着你的野心并不局限于龙门。 [name="贝纳尔多"]是什么让你如此努力? [Character(name="char_101_sora_1#5")] [name="空"]......原因,有很多吧。 [name="空"]但是最开始,我的想法其实也没有很复杂,我只是希望,能够追上一个人而已。 [Character(name="avg_npc_685_1#8$1")] [name="贝纳尔多"]哦? [Character(name="char_101_sora_1#5")] [name="空"]嘿,就像这个剧本里写的一样。 [Character(name="char_101_sora_1#4")] [name="空"]每当她偶尔看向天空,看向门外,看向空旷的街道时,她的眼神...... [name="空"]让我觉得,她总有一天会离开我们,离开龙门。 [name="空"]“到那时,你会做何选择?” [StopMusic(fadetime=2)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="33_g6_newtown_street",screenadapt="coverall")] [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1")] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [playsound(key="$d_avg_rainlight_loop", loop=true, channel="a")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]...... [Dialog] [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1")] [characteraction(name="left", type="move", xpos=100, fadetime=0.7, block=false)] [Delay(time=0.5)] [characteraction(name="right", type="move", xpos=-50, fadetime=0.5, block=true)] [Delay(time=0.8)] [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]别急,我们两个能在叙拉古重逢,你不觉得是一种奇迹吗? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]我现在有事。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]巧了,我也有事。 [name="拉普兰德"]保护这个人是你的任务吗? [Character] [Character(name="avg_npc_698_1#1$1",name2="char_empty")] [characteraction(name="left", type="move", xpos=200, fadetime=0, block=false)] [name="贝洛内家护卫"]你是什么...... [Dialog] [Character(name="avg_npc_698_1#1$1",name2="avg_npc_683_1#1$1",fadetime=0.3)] [characteraction(name="right", type="move", xpos=300, fadetime=0, block=true)] [Delay(time=0.2)] [characteraction(name="right", type="move", xpos=-350, fadetime=0.4, block=true)] [PlaySound(key="$p_skill_soulwolf")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.3, block=false)] [Character(name="avg_1028_texas2_1#7$2",name2="avg_npc_683_1#1$1",fadetime=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [characteraction(name="left", type="move", xpos=100, fadetime=0.3, block=true)] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.1, block=true)] [Effect(name="$e_spark_01_mid",layer=1)] [CameraShake(duration=2, xstrength=15, ystrength=15, vibrato=40, randomness=90, fadeout=true, block=false)] [Effect(name="$e_spark_01_large",layer=2)] [Effect(name="$e_spark_02_mid",layer=3,delay=0.2)] [Effect(name="$e_spark_02_mid",roy=-180,layer=4,delay=0.3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=false)] [Delay(time=2)] [Character(name="avg_npc_698_1#1$1")] [name="贝洛内家护卫"]噫......! [Character(name="avg_1028_texas2_1#7$2",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]真是不解风情,你说是吧,德克萨斯。 [Character(name="avg_1028_texas2_1#7$2",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]你们去保护目标,我来应付她。 [Character(name="avg_npc_698_1#1$1")] [name="贝洛内家护卫"]是,是! [Dialog] [PlaySound(key="$d_avg_shallowsrun")] [Character(fadetime=0.5)] [Delay(time=2)] [Character(name="avg_1028_texas2_1#7$2",name2="avg_npc_683_1#9$1",fadetime=1)] [Delay(time=2)] [Character(name="avg_1028_texas2_1#7$2",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]所以,你要吃千层酥吗? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",fadetime=1,focus=1)] [name="德克萨斯"]......给我一块。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]哈,这就对了! [name="拉普兰德"]德克萨斯,不,在叙拉古,是不是叫你切利尼娜更合适? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]免了。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]好吧,说实话,我也更习惯这么叫你了,习惯的力量真可怕,不是吗? [name="拉普兰德"]在龙门过着悠哉的生活,偶尔在罗德岛碰个面,甚至还有可能一起出趟任务。 [name="拉普兰德"]我的剑都要生锈了。 [name="拉普兰德"]还是这熟悉的雨,让人能打起精神。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]剑淋雨才会生锈。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]但是,叙拉古的雨是用来冲刷血迹的。 [name="拉普兰德"]只有你这样,拿着剑招摇过市却根本不打算用的人,才会担心生锈的问题。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]...... [name="德克萨斯"]你为什么会在这里? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]很简单啊,因为你在这里。 [name="拉普兰德"]哎,德克萨斯,你有多久没来叙拉古了? [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]快十年了吧。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#8$1",focus=2)] [name="拉普兰德"]七年五个月。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]德克萨斯家的天之骄子,已经有七年多没有再踏上叙拉古的土地了。 [name="拉普兰德"]我还记得,你被你爷爷送回叙拉古作为质子,在萨卢佐家,你也住过一段时间...... [name="拉普兰德"]很短,但我们相处得很开心,不是吗? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]如果你管那叫“相处”的话。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]你身为一个哥伦比亚人,却赢得了所有叙拉古家族的认可。 [name="拉普兰德"]然而,最后却发生了那样的事,真是令人痛心。 [name="拉普兰德"]要我说,德克萨斯,这一次,你应该留下,多看一看。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]我办完事就会回去。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]呵,回去。 [name="拉普兰德"]这么一说,一直以来我都很好奇啊,德克萨斯。 [name="拉普兰德"]你背叛了德克萨斯,主动成了离群的狼。 [name="拉普兰德"]你甚至抛弃了德克萨斯留在哥伦比亚的一切,为什么在龙门却依然以德克萨斯自居? [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]...... [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]这不关你的事。 [name="德克萨斯"]拉普兰德。 [name="德克萨斯"]我没有任何留在叙拉古的打算。 [name="德克萨斯"]我会回龙门,有人在等我。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#8$1",focus=2)] [name="拉普兰德"]...... [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]可以啊,我会帮你的。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]我不需要你的帮助。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#1$1",focus=2)] [name="拉普兰德"]难道你就打算这么单打独斗? [name="拉普兰德"]你不是在龙门找到了伙伴?在罗德岛的经历也没有让你学会依靠别人吗? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#1$1",focus=1)] [name="德克萨斯"]叙拉古不是一个适合旅游的地方。 [name="德克萨斯"]而如果罗德岛打算在这里建立分部,我也会劝他们再考虑一下。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#1$1",focus=1)] [name="德克萨斯"]至于你,唯独你,我不能信任。 [Character(name="avg_1028_texas2_1#8$1",name2="avg_npc_683_1#3$1",focus=2)] [name="拉普兰德"]啊,信任。 [name="拉普兰德"]德克萨斯,你知道我姓什么。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#3$1",focus=1)] [name="德克萨斯"]萨卢佐。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#3$1",focus=2)] [name="拉普兰德"]对,绝不会轻易下注的萨卢佐。 [name="拉普兰德"]你不需要信任我,但你会需要萨卢佐的力量的,不是吗? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=2)] [name="拉普兰德"]还是说,你真的打算乖乖当贝洛内的宠物? [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]...... [Dialog] [Character(name="avg_1028_texas2_1#1$1",name2="avg_npc_683_1#9$1",focus=-1)] [StopMusic(fadetime=2)] [Delay(time=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=0.3)] [PlaySound(key="$firestorm", volume=0.5,delay=0.3)] [delay(time=1)] “轰”的一声,爆炸声突如其来地在不远处响起。火光轻易地就把那位名叫卡拉奇的部长卷入其中。 [playMusic(intro="$sacrifice_intro",key="$sacrifice_loop", volume=0.6)] [Character(name="avg_1028_texas2_1#7$1",name2="avg_npc_683_1#9$1",focus=1)] [name="德克萨斯"]汽车炸弹?! [Character(name="avg_1028_texas2_1#7$1",name2="avg_npc_683_1#3$1",focus=2)] [name="拉普兰德"]哦?这么古典? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_698_1#1$1")] [name="贝洛内家护卫"]卡、卡拉奇部长! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$d_gen_transmissionget", volume=0.6)] [CharacterCutin(widgetID="1", name="avg_npc_698_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, width=200, block=true)] [name="贝洛内家护卫"]宴会场地受到袭击,附近的家族成员立刻过来救援! [Dialog] [CharacterCutin(widgetID="1",block=true)] [Delay(time=0.5)] [Character(name="avg_1028_texas2_1#7$1",name2="avg_npc_683_1#3$1",focus=1)] [name="德克萨斯"]啧! [Character(name="avg_1028_texas2_1#7$1",name2="avg_npc_683_1#3$1",focus=2)] [name="拉普兰德"]两边同时发动袭击吗?真有意思呢! [name="拉普兰德"]到底是谁胆子那么大呀,德克萨斯? [Dialog] [playsound(key="$d_avg_shallowswalk", loop=true, channel="bgs",volume=0.6)] [Character(name="char_empty",name2="avg_npc_683_1#3$1",fadetime=1)] [Delay(time=1)] [StopSound(channel="bgs", fadetime=1)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="33_g2_srcalley",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_1028_texas2_1#7$1",fadetime=0.5)] [Delay(time=0.5)] [name="德克萨斯"]出来。 [Dialog] [Character] [PlaySound(key="$d_gen_soldiersrun")] [Character(name="avg_npc_698_1#1$1",name2="char_empty",fadetime=1)] [Delay(time=1)] [Character(name="avg_npc_698_1#1$1",name2="avg_npc_698_1#1$1",fadetime=1)] [Delay(time=2)] [Character(name="avg_1028_texas2_1#7$1")] [name="德克萨斯"]......果然。 [Dialog] [Delay(time=1)] [Blocker(a=1, r=1,g=1, b=1, fadetime=0.3, block=true)] [PlaySound(key="$d_avg_flag")] [Image(image="33_i02", xScale=1.5, yScale=1.5,x=-300,y=200, fadetime=0)] [CameraShake(duration=2, xstrength=25, ystrength=15, vibrato=10, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character] [ImageTween(xTo=100, yTo=-200, duration=0.7, block=false)] [Delay(time=0.3)] [Blocker(a=1, r=1,g=1, b=1, fadetime=0.3, block=true)] [Image(image="33_i02", xScale=1.3, yScale=1.3,x=150,y=-200, fadetime=0.8)] [CameraShake(duration=1, xstrength=10, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_sp_chixiaobadao")] [ImageTween(xTo=0, duration=45, block=false)] [Delay(time=1)] 要回到龙门的话,应该怎么做? 从踏入这座城市开始,德克萨斯就一直在思考这个问题。 按照与扎罗的约定,完全顺从贝洛内的命令自然是最简单的方法。 但是,此时,德克萨斯已经隐隐感觉到—— 这座城市中正在发生的事情并不单纯。 [Dialog] [Image(image="33_i02", xScale=1, yScale=1,x=50,y=0, fadetime=2)] [Delay(time=2)] [ImageTween(xScaleFrom=1, yScaleFrom=1, xScaleTo=0.88, yScaleTo=0.88,xTo=-50, duration=60, block=false)] [name="德克萨斯"]谁派你们来的。 [name="杀手"]你不需要知道。 [name="德克萨斯"]...... 但她并不担心。 她了解叙拉古,她知道这样的事永无止境。 她只觉得有些空虚,连她自己也没有预料到的空虚,因为—— 不会有人在战斗中接应她。 结束之后,也不会有人问她有没有受伤,或者硬拉着她开派对。 这对她来说,早已成了一种理所当然。 以至于现在,仅仅离开龙门一小段时间,她就发现,龙门的一切竟是如此令人怀念。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="“让开。", x=300, y=370, alignment="center", x=200, y=300,size=24, delay=0.04, width=700)] [Subtitle(text="别妨碍我回家。”", x=300, y=370, alignment="center",x=200, y=300, size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [Background(image="33_g6_newtown_street",screenadapt="coverall",fadetime=0)] [image(fadetime=1.5)] [Delay(time=2)] [Character(name="avg_npc_683_1#1$1",fadetime=1)] [Delay(time=1.5)] [name="拉普兰德"]但是,德克萨斯。 [name="拉普兰德"]你越是想要回去,越是想要斩断联系。 [name="拉普兰德"]你只会越陷越深,越陷越深。 [Character(name="avg_npc_683_1#8$1")] [name="拉普兰德"]我很好奇,等到你发现,自己已经满身泥泞的时候,你会怎么办呢? [StopMusic(fadetime=2)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Delay(time=1)] [Background(image="33_g2_srcalley",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$d_avg_cardoorc")] [Delay(time=1)] [playMusic(intro="$darkness02_intro",key="$darkness02_loop", volume=0.6)] [playsound(key="$d_avg_shallowswalk", loop=true, channel="bgs")] [Character(name="avg_4065_judge_1#1$1",fadetime=1)] [Delay(time=1)] [StopSound(channel="bgs", fadetime=1)] [Delay(time=1)] [Character(name="avg_npc_693_1#1$1")] [name="洗车工"]法官小姐,你又来了。 [Character(name="avg_4065_judge_1#9$1")] [name="拉维妮娅"]丹布朗,你在啊,看来我运气不错。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]你的车,我记得上周才洗过吧。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]没办法,毕竟我的工作就是招人恨。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]没关系,我会帮你洗干净。 [Dialog] [PlaySound(key="$d_avg_carwash",volume=0.2)] [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]你可以去周围逛逛,法官小姐。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]不用,我就在这里等着就好。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]...... [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]...... [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]法官小姐,我听说,法官可是很吃香的。 [name="洗车工"]开豪车,上电视,市长都要礼让几分。 [name="洗车工"]毕竟,法官可是代表着西西里夫人的意志。 [name="洗车工"]像拉维妮娅小姐你这样天天被人在汽车上泼油漆的法官,恐怕才比较少见吧。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]也许吧。 [name="拉维妮娅"]比起开豪车和上电视,我现在只想在你们店里办一张会员卡。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]我们这种小店可没有这么高档的服务。 [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]看你的气色比之前好多了,那个家族没有再找你的麻烦吧? [Character(name="avg_4065_judge_1#9$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]托你的福,法官小姐。 [name="洗车工"]我昨天在大街上遇到他们,他们都避开了我。 [name="洗车工"]我从没想过,在叙拉古还有像你这么公正的法官。 [Character(name="avg_4065_judge_1#8$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]公正......他们只是在害怕我背后的人罢了。 [Character(name="avg_4065_judge_1#8$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]但是,你就算有着贝洛内家的背景,却依然处罚了依附于贝洛内家的家族。 [name="洗车工"]西西里夫人在叙拉古,意味着公正,我不知道有多少代表她老人家意志的法官真的在做维护公正的事。 [name="洗车工"]但在我心里,你就是公正的化身。 [Character(name="avg_4065_judge_1#6$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]这可不是什么好话。 [name="拉维妮娅"]对了,我记得,你之前说你睡不着,有去看过医生吗? [Character(name="avg_4065_judge_1#6$1",name2="avg_npc_693_1#4$1",focus=2)] [name="洗车工"]看过。医生说,我没有生理上的疾病。 [name="洗车工"]我只是精神状态出了问题。 [Character(name="avg_4065_judge_1#4$1",name2="avg_npc_693_1#4$1",focus=1)] [name="拉维妮娅"]怎么,你也有烦恼? [Character(name="avg_4065_judge_1#4$1",name2="avg_npc_693_1#6$1",focus=2)] [name="洗车工"]......烦恼,说不上。 [name="洗车工"]其实,对我来说,这份工作是一种消磨时间。 [Character(name="avg_4065_judge_1#4$1",name2="avg_npc_693_1#4$1",focus=2)] [name="洗车工"]虽然我不怎么富有,但我也不怎么需要钱。 [name="洗车工"]我不知道该做些什么,法官小姐,我不知道。 [Character(name="avg_4065_judge_1#4$1",name2="avg_npc_693_1#1$1",focus=2)] [name="洗车工"]法官小姐,你平时,都是怎么消磨时间的? [Character(name="avg_4065_judge_1#8$1",name2="avg_npc_693_1#1$1",focus=1)] [name="拉维妮娅"]...... [Dialog] [Character(name="avg_4065_judge_1#8$1",focus=-1)] [playsound(key="$phonevibration")] [Delay(time=2)] [Character(name="avg_4065_judge_1#1$1")] [name="拉维妮娅"]是我。 [Dialog] [Delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_4065_judge_1#3$1")] [name="拉维妮娅"]什么?!卡拉奇部长被...... [Character(name="avg_4065_judge_1#7$1")] [name="拉维妮娅"]我知道了,我立刻过去。 [Dialog] [playsound(key="$d_avg_phonestop",volume=0.3,loop=true, channel="bgs")] [Delay(time=1)] [StopSound(channel="bgs", fadetime=1)] [Delay(time=1)] [Character(name="avg_4065_judge_1#5$1")] [name="拉维妮娅"]丹布朗,抱歉,我们下次再聊吧。 [name="拉维妮娅"]至于你刚才提到的问题—— [name="拉维妮娅"]我的建议是,或许你可以去剧院试一试,我有空的时候,经常会去那里观看歌舞剧。 [Dialog] [Character(fadetime=0.5)] [Delay(time=1)] [playsound(key="$sportscarstart")] [Delay(time=2)] [Character(name="avg_npc_693_1#4$1",fadetime=0.5)] 丹布朗走出店门。 他目送这位自己十分尊敬的法官小姐驶入雨中,很快消失不见。 “她总是这么忙忙碌碌的。”丹布朗想着,在裤子上蹭干了自己沾上水珠的手套。 但她所做的一切,其实都没什么意义,不是吗? 不如说,正因为她仍抱有希望,所以才会一次又一次地失望。 以前的日子可没有这么复杂。丹布朗看着店外的雨幕,突然回想起了许多年前的一个下午。 [Character(name="avg_npc_693_1#1$1")] [name="洗车工"]希望雨下久一点,这样,早上就不用扫垃圾了。 [StopMusic(fadetime=2)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="33_g6_newtown_street",screenadapt="coverall")] [PlayMusic(intro="$escapebattle_intro", key="$escapebattle_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [Character(name="avg_427_vigil_1#4$1",fadetime=0.3)] [name="莱昂图索"]趴下! [Character(name="avg_npc_689_1#3$1")] [characteraction(name="middle", type="shake", power=10, times=100, fadetime=0.3, block=false)] [name="卢比奥"]噫——! [Dialog] [Character] [Character(name="avg_npc_031",name2="char_empty")] [characteraction(name="left", type="move", xpos=200, fadetime=0,block=false)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.5,block=false)] [Delay(time=0.3)] [Character(name="avg_npc_031",name2="avg_npc_695_1#1$1",fadetime=0.1)] [characteraction(name="right", type="move", xpos=100, fadetime=0,block=false)] [characteraction(name="right", type="move", xpos=-100, fadetime=0.3,block=false)] [Delay(time=0.2)] [Effect(name="$e_slash_01_l",x = -100,roz=300,roy=-50,rox=20,layer = 1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$e_skill_skulsrsword",volume=0.7)] [Delay(time=0.3)] [Character(name="char_empty",name2="avg_npc_695_1#1$1",fadetime=0.5)] [playsound(key="$bodyfalldown1",delay=0.2)] [Delay(time=0.5)] [Character(fadetime=0.3)] [Delay(time=0.3)] [Dialog] [Character] [Delay(time=0.5)] [Character(name="avg_npc_541_1#5$1",fadetime=0.1)] [Delay(time=0.1)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [characteraction(name="middle", type="move", xpos=150, fadetime=0.3,block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Effect(name="$e_hammer_01_s",x = -550, y = 100,layer = 1)] [Delay(time=0.2)] [Character(fadetime=0.2)] [Delay(time=0.1)] [Character(name="avg_npc_541_1#5$1",fadetime=0.1)] [characteraction(name="middle", type="move", xpos=200, fadetime=0,block=false)] [PlaySound(key="$e_atk_arrow_h")] [Effect(name="$e_hammer_01_s",x = -500, y = 80,layer = 1)] [characteraction(name="middle", type="move", xpos=100, fadetime=0.3,block=false)] [Delay(time=0.2)] [PlaySound(key="$e_atk_arrow_h")] [characteraction(name="middle", type="move", xpos=120, fadetime=0.3,block=false)] [Effect(name="$e_hammer_01_s",x = -450, y = 60,layer = 1)] [Delay(time=0.2)] [Character(fadetime=0.3)] [Delay(time=0.7)] [Character(name="avg_427_vigil_1#1$1",fadetime=0.3)] [characteraction(name="middle", type="move", xpos=-300, fadetime=0,block=true)] [characteraction(name="middle", type="move", xpos=-100, fadetime=0.3,block=true)] [PlaySound(key="$d_avg_ftrub")] [Effect(name="$e_hammer_01_s",x = -200, y = 60,layer = 2)] [Delay(time=0.2)] [Character(fadetime=0.2)] [Delay(time=0.3)] [Character(name="avg_427_vigil_1#1$1",fadetime=0.3)] [characteraction(name="middle", type="move", xpos=-200, fadetime=0,block=true)] [characteraction(name="middle", type="move", xpos=100, fadetime=0.4,block=true)] [PlaySound(key="$d_avg_ftrub")] [Effect(name="$e_hammer_01_s",x =-230, y = 190,layer = 2)] [Delay(time=0.2)] [Character(fadetime=0.2)] [Delay(time=0.5)] [Character(name="avg_427_vigil_1#1$1",fadetime=0.3)] [characteraction(name="middle", type="move", xpos=-300, fadetime=0,block=true)] [characteraction(name="middle", type="move", xpos=300, fadetime=0.3,block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=40, randomness=90, fadeout=true, block=false)] [PlaySound(key="$b_char_energyharm")] [Effect(name="$e_magic_hit_01",x=300,y=-100,layer = 1)] [Effect(name="$e_magic_hit_01",x=450,y=200,layer = 3,delay=0.1)] [Effect(name="$e_magic_hit_01",x=600,layer = 2,delay=0.2)] [Delay(time=0.3)] [Character(fadetime=0.3)] [Delay(time=1)] [Character(name="avg_npc_541_1#5$1",fadetime=0.3)] [Delay(time=0.5)] [name="卡彭"]啧......还以为只是个少爷,没想到还挺难对付...... [Character(name="avg_427_vigil_1#7$1",name2="char_empty")] [characteraction(name="left", type="move", xpos=200, fadetime=0,block=false)] [name="莱昂图索"]......啧,对方很难缠,卢比奥,退下。 [Dialog] [characteraction(name="right", type="move", xpos=200, fadetime=0,block=false)] [Character(name="avg_427_vigil_1#7$1",name2="avg_npc_031",fadetime=0.2)] [characteraction(name="right", type="move", xpos=-200, fadetime=0.3,block=false)] [Delay(time=0.2)] [playsound(key="$knifegore",volume=0.6)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.2,block=false)] [Effect(name="$e_spark_01_mid",layer = 1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$swordtsing4",volume=0.6)] [Delay(time=0.5)] [Blocker(a=0.5, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [PlaySound(key="$tactfulboost")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=false)] [characteraction(name="right", type="shake", power=10, times=100, fadetime=0.5, block=true)] [Delay(time=0.5)] [playsound(key="$bodyfalldown1")] [Character(name="avg_427_vigil_1#7$1",name2="char_empty",fadetime=0.3)] [Delay(time=1)] [Character(name="avg_427_vigil_1#4$1",name2="char_empty",focus=1)] [name="莱昂图索"]他们明显是冲着我来的! [Character(fadetime=0)] [Character(name="avg_npc_689_1#3$1",name2="char_empty")] [characteraction(name="left", type="move", xpos=200, fadetime=0,block=false)] [name="卢比奥"]我、我知道了! [Dialog] [characteraction(name="left", type="move", xpos=100, fadetime=0.5,block=true)] [Delay(time=0.5)] [Character(name="avg_npc_689_1#3$1",name2="avg_npc_031",fadetime=0.5)] [characteraction(name="right", type="move", xpos=200, fadetime=0,block=true)] [Delay(time=0.3)] [Character(name="avg_npc_689_1#3$1",name2="avg_npc_031",focus=1)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.3,block=true)] [Delay(time=0.2)] [characteraction(name="left", type="shake", power=10, times=100, fadetime=0.3, block=false)] [name="卢比奥"]噫—— [Character(name="avg_427_vigil_1#7$1")] [name="莱昂图索"]啧,那边也有吗! [Dialog] [Character] [Character(name="avg_npc_031",name2="avg_npc_689_1#2$1")] [characteraction(name="left", type="move", xpos=-100, fadetime=0,block=true)] [characteraction(name="right", type="move", xpos=-100, fadetime=0,block=true)] [characteraction(name="left", type="move", xpos=100, fadetime=0.5,block=true)] [Delay(time=0.5)] [characteraction(name="right", type="move", xpos=150, fadetime=1,block=true)] [Delay(time=1.5)] [Character(fadetime=0)] [Character(name="avg_npc_031",name2="avg_427_vigil_1#4$1",focus=2)] [name="莱昂图索"]滚开! [Character(name="avg_npc_031",name2="avg_427_vigil_1#4$1")] [Dialog] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_runstop")] [characteraction(name="right", type="move", xpos=-600, fadetime=0.3, block=false)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [Delay(time=0.3)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$fightgeneral",volume=0.7)] [characteraction(name="left", type="move", xpos=600, fadetime=0.5,block=true)] [PlaySound(key="$bodyfalldown1")] [Delay(time=1)] [PlaySound(key="$d_avg_shallowsrun")] [characteraction(name="right", type="move", xpos=-300, fadetime=0.5,block=true)] [Character(fadetime=0.5)] [Delay(time=2)] [Character(name="avg_npc_541_1#2$1")] [name="卡彭"]啧,难缠的家伙。 [Dialog] [Character] [Character(name="avg_npc_689_1#2$1",name2="avg_npc_031",fadetime=0.3)] [Delay(time=0.5)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Effect(name="$e_slash_hit_02",x=150,layer = 1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [CameraShake(duration=0.3, xstrength=50, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$p_imp_sword_n")] [Delay(time=0.5)] [Character(name="avg_npc_689_1#3$1",name2="char_empty",fadetime=0.5)] [PlaySound(key="$bodyfalldown1")] [Delay(time=1)] [Character(name="avg_npc_689_1#3$1",name2="avg_1028_texas2_1#7$1",fadetime=0.6)] [Delay(time=1)] [Character(name="avg_npc_542_1#2$1")] [name="甘比诺"]什么,那不是企鹅物流的—— [Character(name="avg_1028_texas2_1#7$1")] [name="德克萨斯"]嗯? [Dialog] [Character] [Character(name="avg_1028_texas2_1#7$1",name2="avg_npc_542_1#4$1")] [characteraction(name="left", type="move", xpos=-100, fadetime=0, block=false)] [characteraction(name="left", type="move", xpos=200, fadetime=0.3, block=false)] [Delay(time=0.1)] [CameraShake(duration=1, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [PlaySound(key="$swordtsing5", volume=0.7,delay=0.2)] [Effect(name="$e_bladeline_01_large",x = 50,y=60,roy=50,rox=-20,layer = 1)] [Effect(name="$e_spark_02_mid",x = 50,y=50,layer = 2,delay=0.01)] [Effect(name="$e_spark_02_mid",x = 52,y=55,layer = 3,roy=180,delay=0.03)] [Effect(name="$e_spark_02_mid",x = 54,y=60,layer = 4,delay=0.05)] [Effect(name="$e_spark_02_mid",x = 56,y=65,layer = 5,roy=180,delay=0.07)] [Effect(name="$e_spark_02_mid",x = 58,y=70,layer = 6,delay=0.09)] [Effect(name="$e_spark_02_mid",x = 60,y=75,layer = 7,delay=0.11)] [Effect(name="$e_spark_02_mid",x = 62,y=80,layer = 8,delay=0.13)] [Effect(name="$e_spark_02_mid",x = 64,y=85,layer = 9,delay=0.15)] [Effect(name="$e_spark_02_mid",x = 66,y=90,layer = 10,delay=0.19)] [Effect(name="$e_spark_02_mid",x = 68,y=95,layer = 11,delay=0.22)] [Effect(name="$e_spark_02_mid",x = 70,y=100,layer = 12,delay=0.25)] [Effect(name="$e_spark_02_mid",x = 72,y=105,layer = 13,delay=0.28)] [Delay(time=0.8)] [characteraction(name="right", type="move", xpos=550, fadetime=0.4, block=false)] [PlaySound(key="$fightgeneral", volume=0.7)] [Delay(time=0.4)] [Character] [Character(name="avg_npc_689_1#3$1",name2="avg_1028_texas2_1#7$1")] [characteraction(name="right", type="move", xpos=200, fadetime=0, block=true)] [characteraction(name="right", type="move", xpos=-200, fadetime=0.6, block=true)] [Delay(time=0.6)] [Character(name="avg_npc_689_1#3$1",name2="avg_1028_texas2_1#4$1",focus=2)] [name="德克萨斯"]趴下。 [Character(name="avg_npc_689_1#3$1",name2="avg_1028_texas2_1#4$1",focus=1)] [name="卢比奥"]噫,好! [Dialog] [PlaySound(key="$d_avg_clothmovement", volume=0.7)] [characteraction(name="left", type="move", ypos=-100, fadetime=0.5, block=false)] [characteraction(name="right", type="move", ypos=-100, fadetime=0.5, block=false)] [Delay(time=0.3)] [Character(fadetime=0.5)] [Delay(time=0.5)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_rockfall", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=2, block=true)] [delay(time=1)] [Character(name="avg_npc_541_1#11$1",fadetime=0.5)] [Delay(time=0.5)] [name="卡彭"]甘比诺,死了没? [Dialog] [Character] [Character(name="avg_npc_542_1#4$1",fadetime=0.5)] [Delay(time=0.5)] [name="甘比诺"]我像是这么容易死的吗?啧,没想到这就遇到正主了...... [Character(name="avg_npc_541_1#8$1")] [name="卡彭"]别废话了。 [Character(name="avg_npc_541_1#1$1")] [name="卡彭"]任务失败了,趁现在,走。 [Dialog] [Character] [PlaySound(key="$d_avg_shallowsrun")] [Character(name="avg_npc_541_1#1$1",name2="avg_npc_542_1#1$1")] [Delay(time=0.5)] [StopMusic(fadetime=2)] [Character(fadetime=0.5)] [Delay(time=2)] [StopMusic] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.6)] [Character(name="avg_1028_texas2_1#8$1",name2="char_empty",fadetime=0.5)] [Delay(time=1)] [name="德克萨斯"]我记得他们两个...... [Dialog] [Character(name="avg_1028_texas2_1#8$1",name2="avg_427_vigil_1#2$1",fadetime=1)] [Delay(time=1)] [Character(name="avg_1028_texas2_1#8$1",name2="avg_427_vigil_1#2$1",focus=2)] [name="莱昂图索"]咳咳、咳咳...... [Character(name="avg_1028_texas2_1#8$1",name2="avg_427_vigil_1#1$1",focus=2)] [name="莱昂图索"]人......都撤退了? [Character(name="avg_1028_texas2_1#1$1",name2="avg_427_vigil_1#1$1",focus=1)] [name="德克萨斯"]没事吧。 [Character(name="avg_1028_texas2_1#1$1",name2="avg_427_vigil_1#2$1",focus=2)] [characteraction(name="right", type="shake", power=10, times=100, fadetime=0.5, block=true)] [name="莱昂图索"]没......嘶...... [Character(name="avg_1028_texas2_1#5$1",name2="avg_427_vigil_1#2$1",focus=1)] [name="德克萨斯"]你受伤了,别动,这样很容易失血。 [name="德克萨斯"]我已经联络了支援,他们很快就到。 [Character(name="avg_1028_texas2_1#5$1",name2="avg_427_vigil_1#6$1",focus=2)] [name="莱昂图索"]我没事,可怎么会...... [Character(name="avg_1028_texas2_1#1$1",name2="avg_427_vigil_1#6$1",focus=1)] [name="德克萨斯"]今天这场宴会有多少人知道? [Character(name="avg_1028_texas2_1#1$1",name2="avg_427_vigil_1#5$1",focus=2)] [name="莱昂图索"]你的意思是...... [Character(name="avg_1028_texas2_1#1$1",name2="avg_427_vigil_1#1$1",focus=2)] [name="莱昂图索"]确实,这种有组织有规模的袭击,不可能没有预谋。 [name="莱昂图索"]但我现在的身份是公开的,想要知道我的行踪没有那么困难...... [name="莱昂图索"]总之,还好你来得够及时。 [Character(name="avg_1028_texas2_1#2$1",name2="avg_427_vigil_1#1$1",focus=1)] [name="德克萨斯"]卡拉奇死了。 [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_1028_texas2_1#2$1",name2="avg_427_vigil_1#5$1",focus=2)] [name="莱昂图索"]你说什么?! [Character(name="avg_npc_695_1#3$1")] [name="瓦拉赫"]*哥伦比亚俚语*,什么?! [Character(name="avg_npc_689_1#3$1")] [name="卢比奥"]卡拉奇......死了? [Character(name="avg_1028_texas2_1#7$1",name2="avg_427_vigil_1#5$1",focus=1)] [name="德克萨斯"]汽车炸弹,在卡拉奇路过的时候精准引爆,威力很大。 [name="德克萨斯"]卡拉奇和离他较近的三名护卫当场死亡。 [Character(name="avg_1028_texas2_1#6$1",name2="avg_427_vigil_1#5$1",focus=1)] [name="德克萨斯"]......根据现场的残骸,甚至没有送医的必要。 [name="德克萨斯"]抱歉。 [Character(name="avg_1028_texas2_1#6$1",name2="avg_427_vigil_1#6$1",focus=2)] [name="莱昂图索"]...... [Character(name="avg_1028_texas2_1#6$1",name2="avg_427_vigil_1#2$1",focus=2)] [name="莱昂图索"]袭击我们的人与杀死卡拉奇部长的毫无疑问是同一批人,他们到底是什么目的...... [Dialog] [Character(fadetime=0.5)] [playsound(key="$d_avg_drivestop", loop=true, channel="bgs")] [Delay(time=2)] [StopSound(channel="bgs", fadetime=1)] [Delay(time=1)] [playsound(key="$d_avg_cardoorc")] [Character] [Character(name="avg_4065_judge_1#1$1",fadetime=0.5)] [Delay(time=1)] [Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1",focus=1)] [name="莱昂图索"]你怎么来了?这里还有这么多法庭的车—— [Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1",focus=2)] [name="拉维妮娅"]......贝洛内把她请来了,你该早些告诉我的。 [Dialog] [Character(name="avg_427_vigil_1#1$1",name2="avg_4065_judge_1#1$1")] [playsound(key="$d_avg_shallowswalk", loop=true, channel="bgs")] [Character(name="avg_427_vigil_1#1$1",name2="char_empty",fadetime=1)] [Delay(time=1.5)] [Character] [Character(name="avg_1028_texas2_1#1$1",name2="char_empty",fadetime=1)] [Delay(time=0.5)] [Character(name="avg_1028_texas2_1#1$1",name2="avg_4065_judge_1#1$1",fadetime=0.5)] [StopSound(channel="bgs", fadetime=1)] [Delay(time=1)] [Character(name="avg_1028_texas2_1#1$1",name2="avg_4065_judge_1#1$1",focus=2)] [name="拉维妮娅"]切利尼娜·德克萨斯,作为卡拉奇部长死亡现场的第一目击者,同时也是犯罪嫌疑人。 [name="拉维妮娅"]现在,我要将你逮捕。 [name="拉维妮娅"]你若有任何反抗行为,将被视为藐视叙拉古法律,并受到相应的惩罚。 [Dialog] [Character(name="avg_1028_texas2_1#1$1",name2="avg_4065_judge_1#8$1")] [playsound(key="$d_avg_handcuff")] [Delay(time=2)] 德克萨斯没有反抗,她看懂了这位法官的眼神。 [Character(name="avg_4065_judge_1#1$1")] [name="拉维妮娅"]另外...... [Character(name="avg_4065_judge_1#7$1")] [name="拉维妮娅"]各位长官以及家族的成员们,卡拉奇部长对于沃尔西尼的重要性不言而喻。 [name="拉维妮娅"]各位所受到的袭击会在卡拉奇案中合并调查。 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_4065_judge_1#15$1")] [name="拉维妮娅"]我拉维妮娅以自己的名誉担保,一定会尽全力找出凶手,绝不姑息! [Character(name="avg_427_vigil_1#7$1")] [name="莱昂图索"]你是认真的? [Character(name="avg_4065_judge_1#2$1")] [name="拉维妮娅"]当然。 [Character(name="avg_427_vigil_1#7$1")] [name="莱昂图索"]......我知道了。 [StopMusic(fadetime=3)] [Character(name="avg_427_vigil_1#2$1")] 一连串事情的发生,让莱昂图索感到了些许疲惫。 而就在他产生这个念头的瞬间,他同时感到了一阵天旋地转。 [Dialog] [characteraction(name="middle", type="move", ypos=-50, fadetime=0.8,block=false)] [playsound(key="$bodyfalldown1")] [Character(fadetime=0.5)] [Delay(time=1)] [Character(name="avg_4065_judge_1#3$1")] [name="拉维妮娅"]莱昂! [Dialog] [Character] 雨依然在下,没有停止的迹象。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [StopSound(channel="a", fadetime=2)] [Character] [Image]